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Jan. 17th, 2011 01:00 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Not really an essay so much as post game notes! Because stuff went down and I want to talk about some things.
1. Miranda never lied during the game, not even about who she voted for. She did occasionally omit some things, but never did she say something that was contrary to what she knew to be true, or believed in. (I WANTED TO SEE IF I COULD PULL THIS OFF. I was happy I could \o/) Nor were any of her reactions forced or faked in any way! When people died and she cried... She meant it. She felt awful about each and every death :<
2. If if had come down to her having to kill someone, I think she would have nearly snapped. Because of ~canon events~ it's implied that she can feel when people die, etc when she's invoked her Innocence on them and thus has a very first-hand connection with death. (This is also why people reviving in Camp bothers her so much, but I digress). She would have continued to play during the game because of Hatter's magic stuff, but... her reactions to every death would have probably been at least ten times worse than they were. Think vomiting and uncontrollable shaking, at least. Aren't I just the nicest mun? I hope no one was bothered by her copious amounts of angst as it was |D
3. For somewhat obvious reasons, I'd prefer if no major CR carried over into Camp :3 A vague sense of familiarity is fine, but I'd rather not have her be hated/disliked/etc for reasons that are essentially impossible to reproduce outside of this particular game |D Also, I just like playing her as a mild, friendly derp in Camp proper.
That's about it, I think! I had A LOT of fun and was very glad I got to play under such unique circumstances <3 I had thought I'd never get to have Miranda in a kill game, and I'm glad I was proven wrong!
1. Miranda never lied during the game, not even about who she voted for. She did occasionally omit some things, but never did she say something that was contrary to what she knew to be true, or believed in. (I WANTED TO SEE IF I COULD PULL THIS OFF. I was happy I could \o/) Nor were any of her reactions forced or faked in any way! When people died and she cried... She meant it. She felt awful about each and every death :<
2. If if had come down to her having to kill someone, I think she would have nearly snapped. Because of ~canon events~ it's implied that she can feel when people die, etc when she's invoked her Innocence on them and thus has a very first-hand connection with death. (This is also why people reviving in Camp bothers her so much, but I digress). She would have continued to play during the game because of Hatter's magic stuff, but... her reactions to every death would have probably been at least ten times worse than they were. Think vomiting and uncontrollable shaking, at least. Aren't I just the nicest mun? I hope no one was bothered by her copious amounts of angst as it was |D
3. For somewhat obvious reasons, I'd prefer if no major CR carried over into Camp :3 A vague sense of familiarity is fine, but I'd rather not have her be hated/disliked/etc for reasons that are essentially impossible to reproduce outside of this particular game |D Also, I just like playing her as a mild, friendly derp in Camp proper.
That's about it, I think! I had A LOT of fun and was very glad I got to play under such unique circumstances <3 I had thought I'd never get to have Miranda in a kill game, and I'm glad I was proven wrong!